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    <title>Const Generics on Michael-F-Bryan</title>
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      <title>Implementing ArrayVec Using Const Generics</title>
      <link>https://adventures.michaelfbryan.com/posts/const-arrayvec/</link>
      <pubDate>Fri, 15 Nov 2019 00:57:00 +0800</pubDate>
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      <description>&lt;p&gt;If you&amp;rsquo;ve ever done much embedded programming in Rust, you&amp;rsquo;ve most probably run&#xA;across the &lt;a href=&#34;https://crates.io/crates/arrayvec&#34;  class=&#34;external-link&#34; target=&#34;_blank&#34; rel=&#34;noopener&#34;&gt;&lt;code&gt;arrayvec&lt;/code&gt;&lt;/a&gt; crate before. It&amp;rsquo;s awesome. The main purpose&#xA;of the crate is to provide the &lt;code&gt;ArrayVec&lt;/code&gt; type, which is essentially like&#xA;&lt;code&gt;Vec&amp;lt;T&amp;gt;&lt;/code&gt; from the standard library, but backed by an array instead of some&#xA;memory on the heap.&lt;/p&gt;&#xA;&lt;p&gt;One of the problems I ran into while writing the &lt;em&gt;Motion Planning&lt;/em&gt; chapter of my&#xA;&lt;a href=&#34;http://adventures.michaelfbryan.com/tags/adventures-in-motion-control/&#34;  class=&#34;external-link&#34; target=&#34;_blank&#34; rel=&#34;noopener&#34;&gt;Adventures in Motion Control&lt;/a&gt; was deciding how far ahead my motion&#xA;planner should plan.&lt;/p&gt;</description>
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